Some items should not appear in early stages, like healing potion "+5 life" ġ.6. Havent yet seen any items which can reduce explosion damage, maybe give this passive to one of the starting heroes? Yet, this will be useful only if you planning to add explosive monsters to later stages (right now i met them only in world 1) ġ.5. Bomb-eggs should be more visible, sometimes they become covered by bodies of mosters (or alive ones) and you cant figure out if they are still here ġ.4. But, to balance that out i also suggest making poison to stay 2 times longer ġ.3. Sliding right now has very few uses, so i suggest allowing us to slide over poison unharmed. Right now when they barely step on a green pool they die almost instantly and definetly cant get past one single pool ġ.2. Also increase time which is needed to kill monsters with poison by atleast 2x times. Solution: give small poisonous creeps resistance to spike damage so they cant die on their own. Poison damage kills monsters so fast that sometimes you dont even have time to figure out whats going on - level becomes 'clear' cus everyone died in poison.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |